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V historickej hre 1989: Dawn of Freedom sa stanete hýbateľmi udalostí roku 1989. Hra je pre dvoch hráčov - jeden ako vodca komunistického bloku sa ho snaží udržať pokope, kým druhý v roli ...
15 000 rokov p.n.l skončila doba ľadová a začala nová epocha, v ktorej sa živočíšne druhy pustily do boja o to, ktorý z nich získá vládu nad svetom.Dominant Species: The Card Game je kartová ...
GMT GAMES Twilight Struggle: Red Sea - Conflict in the Horn of Africa
ihrysko.sk
Twilight Struggle: Red Sea – Conflict in the Horn of Africa je kartová duleovka, vychádzajúca z kultovej klasiky odohrávajúcej sa počas studenej vojny - Twilight Struggle. Píše sa rok 1974 a Sovietsky zväz a Spojené štáty sú uviaznuté v konflikte na život a na smrť, ktorý rozdeľuje celý svet. Ako ...
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Twilight Struggle: Red Sea – Conflict in the Horn of Africa je kartová duleovka, vychádzajúca z kultovej klasiky odohrávajúcej sa počas studenej vojny - Twilight Struggle. Píše sa rok 1974 a Sovietsky zväz a Spojené štáty sú uviaznuté v konflikte na život a na smrť, ktorý rozdeľuje celý svet. Ako sa to počas studenej vojny často stávalo, do centra pozornosti sa zrazu dostala pomerne periférna oblasť záujmu superveľmocí. Etiópsky cisár Haile Selassie I., základný spojenec USA v Afrike, zostarol a stal sa z neho diktátor. V roku 1974 bol zvrhnutý a opraty moci prevzala marxistická koalícia. Toto nové revolučné vedenie spustilo reťaz udalostí, ktoré narušili regionálnu rovnováhu síl a rozpútali všetky známe prvky konkurencie studenej vojny v Africkom rohu. Vďaka obmedzenejšiemu rozsahu a oveľa kratšej hracej dobe je Twilight Struggle: Red Sea dokonalým spôsobom, ako predstaviť novým hráčom systém Twilight Struggle, a zároveň zachovať všetko napätie, rozhodovanie a tému pôvodnej klasiky. Karty z Twilight Struggle je možné použiť v tejto hre a funguje to tiež naopak.
41.99 €
99 %
901 recenzií
Do obchodu
ihrysko.sk
GMT GAMES Imperial Struggle
ihrysko.sk
Hra je v angličtine a tento jazyk je na hranie hry potrebný, preto aj popis uvádzame v angličtine: In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had ...
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Hra je v angličtine a tento jazyk je na hranie hry potrebný, preto aj popis uvádzame v angličtine: In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult of the years to come: a Second Hundred Years' War, during which these two tenacious adversaries would compete fiercely and proudly along every axis of human achievement. On battlefields from India to Canada to the Caribbean Sea their armies and fleets would clash; in the salons of Paris and the coffee-houses of London the modern world’s politics and economics would be born; and finally a revolution would rock the foundations of society – a revolution that could have ended not in blood and terror but in a triumph of democracy and liberty that might have transformed the world beyond imagining. Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and
59.99 €
99 %
901 recenzií
Do obchodu
ihrysko.sk
GMT GAMES Battle Line
ludopolis.sk
Battle Line je vojnová kartová hra pre dvoch hráčov v období Alexandra Veľkého.
22.90 €
Do obchodu
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GMT GAMES Stalingrad 42 Operation Little Saturn and Winter Storm
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A small expansion for Mark Simonitch's Stalingrad '42 which adds an additional scenario covering the period from December 14th, 1942 through February 5th, 1943. The scenario portrays the Soviet Little Saturn offensive following up on Operation Uranus, against the German allies of Romania and Italy. ...
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A small expansion for Mark Simonitch's Stalingrad '42 which adds an additional scenario covering the period from December 14th, 1942 through February 5th, 1943. The scenario portrays the Soviet Little Saturn offensive following up on Operation Uranus, against the German allies of Romania and Italy. The German forces attempt at the same time to break the Soviet encirclement of the 6th Army with Operation Winter Storm. Counters are provided for the Soviet Ostrogozhsk-Rossosh Operation against the Italians and Hungarians, the Voronezh-Kastornoe Operation against 2nd Army, and the final offensive against Stalingrad, Operation Ring. Contents 1 8-page Little Saturn/Winter Storm Booklet 1 half-countersheet for Little Saturn/Winter Storm 1 Axis Setup card 1 Soviet Setup card 1 updated Stalingrad ‘42 Rules Booklet 2 updated Stalingrad ‘42 Player Aid Cards
22.90 €
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GMT GAMES Twilight Struggle: Red Sea - Conflict in the Horn of Africa EN
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"Now the trumpet summons us again" —John Fitzgerald Kennedy, First Inaugural 1961. Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle. The year is 1974, and the Soviet Union and the United ...
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"Now the trumpet summons us again" —John Fitzgerald Kennedy, First Inaugural 1961. Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle. The year is 1974, and the Soviet Union and the United States have been locked in a life-or-death struggle across the globe. As so often happened during the Cold War, a relatively obscure region of the world suddenly took center stage. Emperor Haile Selassie I of Ethiopia, a bedrock U.S. ally in Africa, had grown old and increasingly dictatorial. In 1974, a group of young Marxist officers staged a coup and took hold of the the reins of power. This revolutionary leadership sparked a chain of events that upset the regional balance of power and unleashed all the familiar elements of Cold War competition in the Horn of Africa. Twilight Struggle: Red Sea asks players to once more answer the summons of the trumpets and bear the burden of a twilight struggle, this time centered around East Africa, the Arabian Gulf, and the vital sea lanes stretching between them. Twilight Struggle: Red Sea is an addition to GMT's Lunchtime Series and packs deep decision-making into a time frame that allows players to get in a quick game or explore different strategies several times in one session. With a more limited scope and much shorter playtime, Twilight Struggle: Red Sea is the perfect way to introduce new players to the Twilight Struggle system. And yet,
40.90 €
Do obchodu
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GMT GAMES Fire in the Lake: Sovereign of Discord
ludopolis.sk
January 1961, South Vietnam: A month earlier, in Tay Ninh Province, bands of communist cadres, uprising peasants, and other armed groups formed the unified “National Liberation Front” insurgency against the Saigon Regime, an insurgency now more commonly known as the Viet Cong. After the passing of ...
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January 1961, South Vietnam: A month earlier, in Tay Ninh Province, bands of communist cadres, uprising peasants, and other armed groups formed the unified “National Liberation Front” insurgency against the Saigon Regime, an insurgency now more commonly known as the Viet Cong. After the passing of Resolution 15 in North Vietnam, assistance is flowing south, although the amount of assistance is hotly debated between Moderates and Militants of the Politburo in Hanoi.
44.90 €
Do obchodu
ludopolis.sk
GMT GAMES The Barracks Emperors
ludopolis.sk
The Barracks Emperors je strategická kartová hra, odohrávajúca sa na pozadí rímskej krízy tretieho storočia, počas ktorej sa o trón Rímskej ríše uchádzalo najmenej 45 rôznych mužov. Hráči predstavujú prominentné politické frakcie, ktoré sa snažia získať kontrolu nad potencionálnymi cisármi Ríma.
49.90 €
Do obchodu
ludopolis.sk
GMT GAMES Imperial Struggle EN
ludopolis.sk
In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the ...
viac..
In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult of the years to come: a Second Hundred Years' War, during which these two tenacious adversaries would compete fiercely and proudly along every axis of human achievement. On battlefields from India to Canada to the Caribbean Sea their armies and fleets would clash; in the salons of Paris and the coffee-houses of London the modern world’s politics and economics would be born; and finally a revolution would rock the foundations of society – a revolution that could have ended not in blood and terror but in a triumph of democracy and liberty that might have transformed the world beyond imagining. Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor. Imperial Struggle covers almost 100 years of
55.90 €
Do obchodu
ludopolis.sk
GMT GAMES Pursuit of Glory 2nd. Edition
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Pursuit of Glory is a stand-alone sequel to Paths of Glory, a card-driven strategy game covering the first World War. Unlike the original game, which focused on the European theater of World War I, Pursuit of Glory focuses entirely on the Great War in the Middle East. Pursuit of Glory uses the same ...
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Pursuit of Glory is a stand-alone sequel to Paths of Glory, a card-driven strategy game covering the first World War. Unlike the original game, which focused on the European theater of World War I, Pursuit of Glory focuses entirely on the Great War in the Middle East. Pursuit of Glory uses the same card-driven mechanics and point-to-point of the first game, but with some rules changes and modifications to better simulate the conditions of the war in the Middle East. COMPONENTS: Two full color counter sheets 110 full color playing cards One 22 x 34" full color map Rule Booklet Scenario Booklet Player Aid Cards Two 6-sided dice
62.90 €
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GMT GAMES Flying Colors Under the Southern Cross
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Under the Southern Cross: The South American Republics in the Age of Fighting Sail is the fourth volume of the highly regarded Flying Colors series of games on naval combat. The focus is on the southern part of the South American continent: Brazil, Argentina, Uruguay, Chile, Peru, Bolivia, and ...
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Under the Southern Cross: The South American Republics in the Age of Fighting Sail is the fourth volume of the highly regarded Flying Colors series of games on naval combat. The focus is on the southern part of the South American continent: Brazil, Argentina, Uruguay, Chile, Peru, Bolivia, and Ecuador, from the Wars of Independence starting in 1810 through the last naval war fought completely under sail between Argentina and Uruguay in 1841. These wars attracted naval officers recently unemployed by the end of the Napoleonic Wars as well as providing a proving ground for the first generation of naval heroes native to Latin America. Updated rules introduce river and tidal currents, modified grounding rules for operations in the Rio de la Plata and Uruguay rivers, and the use of ship’s boats to tow stranded or becalmed ships. In all, over two dozen battle scenarios ranging in size from a handful of ships per side, to full-blown fleet actions are presented. Also included is the return of the popular ship duel map and activation cards originally found in Serpents of the Seas (Flying Colors volume II), along with 18 ship duel scenarios. Like the preceding volumes in the series, Under the Southern Cross is completely independent of, while being fully compatible with, the other volumes in the series. Everything needed to play is included! Can you, as the Spanish, strangle the rebel American governments and preserve the centuries old Spanish Empire, or will you help the Patriot
63.90 €
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GMT GAMES I, Napoleon
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I, Napoleon is a solitaire historical role-playing card game in which you step into the boots of Captain Buonaparte (as he still was) in the year 1793. Louis XVI has just gone to the guillotine, the brothers Robespierre control the destiny of France, and all Europe has joined French Royalists to ...
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I, Napoleon is a solitaire historical role-playing card game in which you step into the boots of Captain Buonaparte (as he still was) in the year 1793. Louis XVI has just gone to the guillotine, the brothers Robespierre control the destiny of France, and all Europe has joined French Royalists to take down France, end the Revolution, and restore peace and safety for the hereditary principles that have underlain society for 1000 years. As an ambitious but unknown young artillery officer, who speaks French with a Corsican accent, you would seem to be an unlikely agent of destiny. Can you harness a brilliant mind, titanic energies, and a sometimes terrifying charisma to leave your mark on history? Or will you die a minor footnote in the story of France? I, Napoleon Game Components: 220 poker-sized playing cards Half Counter Sheet 22”x 34” mounted map board 1 ten-sided die Rulebook Playbook 2 player aid cards
66.90 €
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GMT GAMES Twilight Struggle: Deluxe edition - EN
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On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century's other great conflict, the Cold War did not end in an ...
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On November 9th of 2009, the world marked the 20th Anniversary of the conclusion of the Cold War. That was the day that the Cold War's most tangible symbol -- the Berlin Wall -- was relegated to the ash heap of history. Unlike the 20th Century's other great conflict, the Cold War did not end in an explosion of neutrons, but rather, an explosion of human freedom and optimism. We had avoided what many thought inevitable -- the destruction of mankind through armed conflict between the Soviet Union and the United States. Overnight, the face of Europe had changed. Suddenly, all things were possible. That was now 23 years ago. Sadly, we all learned that the end of the Cold War was not "the end of history." Mankind would find new ways to divide itself. While the threat of nuclear holocaust disappeared, newer and more sinister forms of conflict would take its place. Where once superpowers bestrode the globe, decentralized networks and even individuals now command the world's attention.This Deluxe Edition of Twilight Struggle seeks to capture the feeling of that earlier era. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. Using the card-driven game mechanics pioneered in such award winning games as We the People and Hannibal: Rome vs. Carthage, Twilight Struggle recreates the conflict between the most powerful nation states the world has ever known. The
68.90 €
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GMT GAMES Prime Minister
ludopolis.sk
In 1837, Queen Victoria begins her long reign over the United Kingdom, a country split between Liberals and Conservatives. Liberals strive for social progress, including repeal of the Corn Laws to help feed the working classes, expansion of the electorate to create a real democracy, and Home Rule ...
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In 1837, Queen Victoria begins her long reign over the United Kingdom, a country split between Liberals and Conservatives. Liberals strive for social progress, including repeal of the Corn Laws to help feed the working classes, expansion of the electorate to create a real democracy, and Home Rule for Ireland. Conservatives want to slow the pace of change, while advancing their own agenda to maintain order, protect traditional values, and secure the Empire. Her Majesty occasionally interferes in politics, but it’s the Prime Minister who really governs the country and sets the political agenda. Ten different Prime Ministers served during Victoria’s reign, with varying degrees of success. Now it’s your turn to experience Victorian political life, taking on the role of a historical politician. Will you make your mark as a Backbencher? Stir up trouble as a wily Opposition Leader? Or successfully govern the world’s greatest empire as Prime Minister? In Prime Minister, 1 to 4 players vie for political power and prestige by campaigning for public support, selecting and debating bills, pursuing official appointments, recruiting influential Victorians as supporters, garnering favor with the Queen, and, when the time is right, challenging other players for their leadership roles. Gameplay is partly cooperative with shifting alliances, but only one player can win by holding the Prime Minister’s seat at the game’s end. In addition to the standard multiplayer game, Prime Minister includes
72.90 €
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GMT GAMES A Gest of Robin Hood
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A Gest of Robin Hood adapts the COIN system to depict peasant revolts, feudal tax collection, and outlaw activities in late 12th century medieval England. A simpler format and a more approachable setting makes A Gest of Robin Hood perfect for newcomers to wargaming. At the same time, it also offers ...
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A Gest of Robin Hood adapts the COIN system to depict peasant revolts, feudal tax collection, and outlaw activities in late 12th century medieval England. A simpler format and a more approachable setting makes A Gest of Robin Hood perfect for newcomers to wargaming. At the same time, it also offers a tight challenge for more experienced wargamers who can enjoy a tense asymmetric duel in under an hour. Game components: One 17” x 22” Mounted Game Board One Event Deck One Travellers Deck 37 Wooden Pieces Five Pawns One Half-size, Full-color Countersheet Two Player Mats Two Player Foldout Screens Two Custom 6-sided Dice One Rules of Play Booklet One Playbook One Learn to Play Booklet One 2" Box
73.90 €
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GMT GAMES Cuba Libre 4th Printing
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In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother ...
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In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans’ deep opposition to their dictator Fulgencio Batista y Zaldívar. Castro’s takeover of the country became a model for Leftist insurgency. Castro’s Insurgency Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and ex-patriots try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive. COIN Series, Volume II Cuba Libre will be easy to learn for Andean Abyss players—both volumes share the same innovative COIN system. Like Volume I, Cuba Libre is equally playable solitaire or by
74.90 €
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GMT GAMES Next War Poland
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Ukraine is in turmoil: embroiled in a civil war which has lasted for years and the situation seems further from resolution with each year that passes. Clandestine support from both Russia and the West fuels the war and keeps any hope of peace at bay. In the meantime, the civil war in Syria and the ...
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Ukraine is in turmoil: embroiled in a civil war which has lasted for years and the situation seems further from resolution with each year that passes. Clandestine support from both Russia and the West fuels the war and keeps any hope of peace at bay. In the meantime, the civil war in Syria and the fight against Islamic extremism gathers steam. NATO and Russia stare each other down in a "coopetittion" in the region, and tensions rise meteorically as not so "friendly" fire incidents occur. The West tightens sanctions against Russia and ratchets up its rhetoric; Russia, meanwhile, attempting to regain a place in global power politics, responds with sanctions of its own against Turkey and starts low-level cyber warfare and "little green men" incidents in the Baltics. Tempers flare across the world, Turkey shoots down another Russian plane while Russian SAM batteries shoot down a Turkish F-16 in retaliation. Russia declares enough is enough, decides on war with NATO, and invades the Baltics and Poland. Belarus, knowing where it's bread is buttered, joins in. Some NATO nations rush to the rescue while others debate the issue. Once again, Europe trembles to the rumble of tank treads and marching boots… Next War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds. A large portion of Poland is represented by the Operational
82.90 €
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GMT GAMES Dominant Species: Marine - EN
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Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth. Each player will assume the role of one of four major aquatic-based animal ...
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Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth. Each player will assume the role of one of four major aquatic-based animal classes—dinosaur, fish, cephalopod or crustacean. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed “survival of the fittest.” Through wily action pawn placement, you will attempt to thrive in as many different habitats as possible in order to claim powerful card effects. You will also want to propagate your individual species in order to earn victory points for your animal. You will be aided in these endeavors via speciation, migration and adaptation actions, among others. All of this eventually leads to the end game – the final ascent of a vast tropical ocean and its shorelines – where the player having accumulated the most victory points will have their animal crowned the Dominant Species. But somebody better become dominant quickly, because there’s a large asteroid heading this way….
84.90 €
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GMT GAMES Virgin Queen
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Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided ...
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Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for two to six players based on the military, political and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches of their global empire. But such a dominant power is sure to have many enemies. The Ottoman expansion towards Spain's Mediterranean outposts remains unchecked. Elizabeth's English sea dogs are poised to raid Spain's overseas empire. And the forces of Protestant reform will soon drag Spain into eighty years of rebellion in the Netherlands. Will Spain find aid from its Catholic allies? Perhaps not from France, where the Catholic Valois dynasty is soon to engage another group of Protestant believers in the bloody French Wars of Religion. And even Philip's relatives in Vienna who rule the Holy Roman Empire may dabble in the Protestant faith instead of remaining loyal to their Catholic heritage and Spanish brethren. The six powers in Virgin Queen are: Ottoman Spain England France Holy Roman Empire Protestants (Dutch & Huguenots) Virgin Queen: Wars of Religion 1559-1598 is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther's posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players
86.90 €
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GMT GAMES Charioteer - EN
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Charioteer je strategická závodná hra, v ktorej každý hráč ovláda voz v Circus Maximus starovekého Ríma.
87.90 €
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GMT GAMES Skies Above the Reich - EN
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Skies Above the Reich is a solitaire game depicting a Luftwaffe squadron of Bf109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. The player’s individual aircraft, each represented by a stickered block, must confront the mighty “combat box” ...
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Skies Above the Reich is a solitaire game depicting a Luftwaffe squadron of Bf109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two. The player’s individual aircraft, each represented by a stickered block, must confront the mighty “combat box” formation of the United States Army Air Force, a deadly terrain of B-17 Flying Fortresses. The game is a broad strokes depiction that presents the arc of the desperate air war. Stretching from late 1942 to early 1945, Skies Above the Reich follows that trajectory in a series of missions strung together to make a campaign. Each mission will take a half hour or more to play, while a campaign can last anywhere between 6 to 60 missions.
87.90 €
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GMT GAMES Atlantic Chase - EN
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Atlantic Chase simuluje námorné výpravy vedené v severnom Atlantiku medzi flotilami kráľovského námorníctva a Kriegsmarine v rokoch 1939 až 1942.
87.90 €
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GMT GAMES Liberty or Death: The American Insurrection
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Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue ...
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Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war. Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor. Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including: Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant) Irregular troops (Patriot Militia and Indian War Parties) Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids Variable impact of naval commitments between the
87.90 €
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GMT GAMES Tanto Monta The Rise of Ferdinand and Isabella
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Prequel to "Here I Stand", Ed Beache's famed game published by GMT GAMES. It is a game for 4 players (Muslim, French, Portuguese and Spanish) covering the reign of the Catholic Monarchs and the voyages of the Age of Discovery. This is a CDG where each player has to reach 45VP to win in the course ...
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Prequel to "Here I Stand", Ed Beache's famed game published by GMT GAMES. It is a game for 4 players (Muslim, French, Portuguese and Spanish) covering the reign of the Catholic Monarchs and the voyages of the Age of Discovery. This is a CDG where each player has to reach 45VP to win in the course of 7 maximum turns. Players play cards for their event or to perform actions from a list of available options for each power and at a specific cost for each action. VPs are earned either by military objectives, discoveries of new zones, trade, royal weddings or certain events. In each turn the 4 players alternate playing cards and so on until the end of the turn. The combats are resolved by means of dice rolls with possible support of combat cards and taking into account the type of participating unit.
88.90 €
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GMT GAMES Red Dust Rebellion
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Red Dust Rebellion is volume XII of GMT's acclaimed COIN Series, and tells the story of the Martian revolts of the 2250’s and the rise of Martian nationalism.
88.90 €
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GMT GAMES Versailles 1919 - EN
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Versailles 1919, created by designers Mark Herman and Geoff Engelstein, allows you to experience this piece of history as one of the four leaders with a national agenda that must be satisfied. As one of the Big Four, you sit in a conference room gaining influence on the issues present in the room. ...
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Versailles 1919, created by designers Mark Herman and Geoff Engelstein, allows you to experience this piece of history as one of the four leaders with a national agenda that must be satisfied. As one of the Big Four, you sit in a conference room gaining influence on the issues present in the room. Hovering in the waiting room sit other issues and personages who are waiting their turn to make their case to meet regional aspirations such as self-determination. Will you support Ho Chi Minh’s attempt to free Vietnam from French colonialism? Help Prince Feisal establish a new nation in Mesopotamia or Chaim Weitzman create a Zionist state? Work with TE Lawrence to reduce unrest in the Middle East or with Ataturk in Anatolia. As France, you are concerned with containing future German aggression while aligning with the British on reparations to pay for the destruction of the war. The British, however would like to see Germany restored as a trading partner while preserving their empire against the global aspiration for self-determination. Italy wants territorial concessions from the former Austro-Hungarian empire. Lurking in the background is the threat of Bolshevism. Towering above it all is President Woodrow Wilson with his 14 points that set global expectations soaring, ultimately ending in disappointment when the US does not join the League of Nations. Versailles 1919 introduces a new card bidding mechanic, where you use your influence to settle issues aligned with your agenda
89.90 €
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GMT GAMES Fire in the Lake
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3rd Printing: This will be identical to the 2nd Printing, except that any known errata will be corrected.
89.90 €
Do obchodu
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GMT GAMES Pericles: Peloponnesian Wars
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Pericles je vojnová hra, ktorá pokrýva celú dobu konfliktu popísanú Thukydidom o Peloponézskych vojnách. V tejto hre pre 4 hráčov sa stretávajú v boji o nadvládu nad Gréckom 5. storočia 2 tímy aténskej a sparťanskej frakcie. Každý tím reprezentuje frakciu, ktorá sa usiluje o kontrolu nad svojimi ...
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Pericles je vojnová hra, ktorá pokrýva celú dobu konfliktu popísanú Thukydidom o Peloponézskych vojnách. V tejto hre pre 4 hráčov sa stretávajú v boji o nadvládu nad Gréckom 5. storočia 2 tímy aténskej a sparťanskej frakcie. Každý tím reprezentuje frakciu, ktorá sa usiluje o kontrolu nad svojimi mestskými štátmi, stratégiou a cťou.
92.90 €
Do obchodu
ludopolis.sk
GMT GAMES Ancient Civilizations of the Middle East - EN
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If you liked Ancient Civilizations of the Inner Sea, you are going to love Ancient Civilizations of the Middle East! Ancient Civilizations of the Middle East (ACME) is brought to you by the same team that created Ancient Civilizations of the Inner Sea —designers Christopher Vorder Bruegge and Mark ...
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If you liked Ancient Civilizations of the Inner Sea, you are going to love Ancient Civilizations of the Middle East! Ancient Civilizations of the Middle East (ACME) is brought to you by the same team that created Ancient Civilizations of the Inner Sea —designers Christopher Vorder Bruegge and Mark McLaughlin with developer Fred Schachter. ACME is not a sequel nor an expansion but a stand alone game using the same multiplayer and solitaire systems as its predecessor with many new and exciting features to intrigue its players. ACME is a game of the chaos-inducing wrath of gods & men—a chaos each player does their utmost to manage, survive, and guide their civilization through to triumphant victory. Spanning the ancient world from the Hellespont to the Indus, from the Caspian to the Red Sea, and from the early Bronze Age to the Hellenic Age, Ancient Civilizations of the Middle East allows you to command not just 10 but 17, SEVENTEEN CIVILIZATIONS! If you want a War Game, you got it. If you want a friendly game, this is it too! As in Ancient Civilizations of the Inner Sea, Ancient Civilizations of the Middle East can be all about war, but it doesn't have to be. It can be a friendly game of exploration, city building, trade, and faith. Players (solitaire, a group of up to six, or even a mix of live players with a system-driven civilization of two or more) can make of ACME what they wish or imagine. Competition can be martial or cultural, warlike or friendly, or a combination of
94.90 €
Do obchodu
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GMT GAMES Plum Island Horror EN
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The Plum Island Horror is a 1 to 4 player game featuring cooperative play that combines tactical-level unit management with a tower-defense style survival mechanic. Each player will control one of six unique factions which represent the various groups that populate Plum Island. Each of these ...
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The Plum Island Horror is a 1 to 4 player game featuring cooperative play that combines tactical-level unit management with a tower-defense style survival mechanic. Each player will control one of six unique factions which represent the various groups that populate Plum Island. Each of these Factions has its own strengths and weaknesses, and the system encourages you to optimize for the group’s strengths and marginalize its weaknesses. Players must coordinate with one another, and the resulting synergy will hopefully be enough to successfully evacuate a city under siege and contain the horrific outbreak that threatens to spread beyond the island itself. If the players can succeed, they will win together, and the world will most likely be none the wiser to the averted crisis. If not, they will lose together and share the blame equally for failing humankind.
96.90 €
Do obchodu
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GMT GAMES Inferno
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Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy's urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. Ghibellines aligned with the Hohenstaufen imperial dynasty that ostensibly ruled Italy, ...
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Tuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy's urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. Ghibellines aligned with the Hohenstaufen imperial dynasty that ostensibly ruled Italy, while Guelphs backed rival imperial claimants and the greatest challenger to each Emperor's authority, the Pope. Should any faction gain advantage, others coalesced to resist. The comuni (republics) of Firenze (Florence) and Siena dominated inland Tuscany at the head of these competing alliances. As Guelphs sealed their control of the populous Firenze, Ghibelline Siena turned to Hohenstaufen King Manfredi of Sicily for reinforcement. Local rebellions and reprisals escalated on each side, as political exiles stirred the pot. After Manfredi dispatched German knights to protect his loyal Tuscans, Firenze mustered its people and allies to march on Siena, which responded with its own great army. Pisa and Lucca, Lombardia and Orvieto joined in. Guelph and Ghibelline in September 1260 at last faced off en masse in the center of Tuscany, at Montaperti—the result, a bloody Florentine defeat. But when Ghibelline exiles returned as masters of Firenze, its Guelphs rallied to Lucca and Arezzo, portending an eternal conflagration. Inferno—the third volume in Volko Ruhnke's Levy & Campaign Series—fires up the cauldron 13th-Century Tuscan warfare, factional conflict fueled by the gold florins and
97.90 €
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GMT GAMES Triumph and Tragedy - EN
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Triumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and ...
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Triumph and Tragedy is a geopolitical strategy game for 3 players (also playable by 2) covering the competition for European supremacy during the period 1935-45 between Capitalism (the West), Communism (the Soviet Union) and Fascism (the Axis). It has diplomatic, economic, technological and military components, and can be won by gaining economic hegemony or technological supremacy (A-bomb), or by vanquishing a rival militarily. The 22” x 34” mounted area map covers Eurasia to India and the Urals, with the Americas and the eastern British Empire represented abstractly. Military units are 1/2” blocks, of 7 types (Infantry/Tank/Fortress/AirForce/Carrier/Fleet/Submarine), in 6 different colors (Germany/Italy/Russia/Britain/France/USA). The mix of approximately 200 blocks allows great flexibility of force composition. There is a 55-card Action deck and a 55-card Investment deck, plus 30 Peace Dividend chits and 50 markers of various types. The game starts in 1935, with all 3 Great Powers virtually disarmed: Germany has repudiated the Versailles Peace Treaty, initiating an arms race in Europe. With blocks, the nature of military buildups remain unknown to rivals unless/until military conflict breaks out. The game may end peacefully or there may be war. There are game sanctions for attacking neutral minors or declaring war on an opponent, and rewards for remaining peaceful (you get a Peace Dividend chit of value 0-2 for every year you remain at Peace).
99.90 €
Do obchodu
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GMT GAMES SpaceCorp
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SpaceCorp: 2025-2300 AD is a fast-playing board game in which one to four players explore and develop outer space over three eras. Each player controls an Earth-based enterprise seeking profit by driving the expansion of humanity into the Solar System and beyond.
99.90 €
Do obchodu
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GMT GAMES Mr. President
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Mr. President je hra pre jedného hráča, v ktorej sa stanete Americkým prezidentom v rokoch 2001-2020.
99.90 €
Do obchodu
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GMT GAMES Here I Stand 500th Anniversary Edition
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Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. Few realize that the greatest feats of Martin Luther, Jean Calvin, Ignatius Loyola, Henry VIII, Charles V, Francis I, Suleiman the ...
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Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. Few realize that the greatest feats of Martin Luther, Jean Calvin, Ignatius Loyola, Henry VIII, Charles V, Francis I, Suleiman the Magnificent, Ferdinand Magellan, Hernando Cortes, and Nicolaus Copernicus all fall within this narrow 40-year period of history. This game covers all the action of the period using a unique card-driven game system that models both the political and religious conflicts of the period on a single point-to-point map. There are six main powers in the game, each with a unique path to victory. Here I Stand was due for a reprint in 2017, but with October 31, 2017 being the 500th anniversary of Martin Luther's posting of his 95 Theses, Ed Beach and his team of Here I Stand enthusiasts have put together a series of enhancements to the original game that transform this reprint into a deluxe 500th anniversary treatment. 500th Anniversary Edition Enhancements include: 6 brand new cards added to the deck, including Thomas More, Thomas Cromwell, Rough Wooing, and Imperial Coronation. Revisions to over 15 existing cards including Copernicus, Master of Italy, and Machiavelli to allow for more exciting in-game play and additional possibilities for diplomatic deals. A new Chateau construction table is now used to resolve France's Patron of the Arts home card plays. Several Virgin Queen rule updates are
99.90 €
Do obchodu
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GMT GAMES Conquest and Consequence - EN
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Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system. Militarist Japan, the first Asian ...
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Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system. Militarist Japan, the first Asian power to modernize, seeks to replace the European colonial empires in East Asia with a true “all-Asian” empire, with itself as the natural leader. The Communist Soviet faction comprises the Siberian USSR and the Red Chinese revolutionaries. The Capitalist USA faction consists of the United States, the British Empire, and the struggling regime of Nationalist China. The game begins in 1936 with the Militarists in control of Japan and expansion on the agenda. Its [war] industry is well developed, but it is weak in population and particularly resources. Its battle-hardened army has easily overrun resource-rich Manchuria, and a weak China awaits. COMPONENTS 22”x 34” Mounted mapboard 228 wooden blocks 2 label sheets (sticky labels) 2 5/8” counter sheets 55 Action cards 55 Investment cards 28-page Rulebook 32-page Playbook 3 Player Aid cards (2-sided cardstock) 1 pad of Game Record sheets 4 6-sided dice
114.90 €
Do obchodu
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GMT GAMES Pacific War: The Struggle Against Japan, 1941-1945
ludopolis.sk
Pacific War je strategická vojnová hra, ktorá vás zavedie od útoku na Pearl Harbor do klimatického leta 1945… z Austrálie do Číny… z Barmy na Havaj… z obrany ostrova Wake cez inváziu na Guadalcanal, ktorá vyvrcholí zúfalými bitkami o obranu Japonských "Home Islands"
122.90 €
Do obchodu
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GMT GAMES Panzer North Africa
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Panzer North Africa is designer James Day's newest game in his acclaimed Panzer system of World War II small-formation armored and infantry combat. Now players can take command of armored formations of German, Italian, or British forces and refight key engagements in the North African desert from ...
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Panzer North Africa is designer James Day's newest game in his acclaimed Panzer system of World War II small-formation armored and infantry combat. Now players can take command of armored formations of German, Italian, or British forces and refight key engagements in the North African desert from mid-1940 to late 1942. For Panzer veterans and newcomers alike, this stand-alone game requires no previous ownership of other games or modules in the Panzer series. About the Game The game system is designed for small unit actions from platoon to battalion-sized formations. Vehicles, towed guns, and aircraft are scaled at 1:1 with each 7/8” double-sided counter representing a single unit. The 5/8” double-sided leg unit counters are scaled at squads, half-squads, and sections, including their attached weapons. Ground scale is 100 meters per hex The game includes six double-sided geomorphic mapboards, 12 mapboards in total, plus map terrain overlays to further customize your engagement maps. The game features a streamlined chit-based command system that moves the action along at a brisk pace. The game includes solitaire scenarios. Panzer North Africa includes a Modular rules system with Basic, Advanced, and Optional rules section. Players may keep their battles as simple or as complex as desired. The game includes rules for: Vehicles include 11 unique hit locations, armor angles, and penetration charts for level, rising, and falling fire Various ammunition types, e.g., AP, APCR,
142.90 €
Do obchodu
ludopolis.sk